package Game.Items.Recipes.Potions;

import org.newdawn.slick.Graphics;
import org.newdawn.slick.geom.Vector2f;

import Game.Items.Craft.GIRatMeat;
import Game.Items.Potions.GIAntipoisonPotion;
import Game.Items.Recipes.GIRecipe;
import Tools.Drawing.FontTagSystem;

/** Antipoison Potion Recipe class
 * @author Aikidos
 */
public class GIRAntipoisonPotion extends GIRecipe {

	public GIRAntipoisonPotion() {
		super("Antipoison Potion", new GIAntipoisonPotion());
		
		_magic = 35;
		
		// Add items for craft
		_lstItemsForCraft.put(new GIRatMeat(), 1);
	}

}
